HidePedWeapons — RedM Natives
0xFCCC886EDE3C63EC · WEAPON · all
`` Unequip current weapon and set current weapon to WEAPON_UNARMED. p0 usually 2 in R* scripts. Doesn't seem to have any effect if changed.... immediately: if true it will instantly switch to unarmed ``
Parameters
| Name | Type |
|---|---|
| ped | Ped |
| p0 | int |
| immediately | BOOL |
Returns
void