NetworkSetEntityOnlyExistsForParticipants — RedM Natives
0xF1CA12B18AEF5298 · NETWORK · all
`` if set to true other network players can't see it if set to false other network player can see it ========================================= ^^ I attempted this by grabbing an object with GET_ENTITY_PLAYER_IS_FREE_AIMING_AT and setting this naive no matter the toggle he could still see it. pc or last gen? ^^ last-gen ``
Parameters
| Name | Type |
|---|---|
| entity | Entity |
| toggle | BOOL |
Returns
void