GetVehicleDoorLockStatus — RedM Natives
0xD72CEF2 · CFX · server
``lua enum_VehicleLockStatus = { None = 0, Locked = 2, LockedForPlayer = 3, StickPlayerInside = 4, -- Doesn't allow players to exit the vehicle with the exit vehicle key. CanBeBrokenInto = 7, -- Can be broken into the car. If the glass is broken, the value will be set to 1 CanBeBrokenIntoPersist = 8, -- Can be broken into persist CannotBeTriedToEnter = 10, -- Cannot be tried to enter (Nothing happens when you press the vehicle enter key). } `` It should be noted that while the client-side command and its setter distinguish between states 0 (unset) and 1 (unlocked), the game will synchronize both as state 0, so the server-side command will return only '0' if unlocked.
Parameters
| Name | Type | Description |
|---|---|---|
| vehicle | Vehicle | A vehicle handle. |
Returns
int