DrawSprite — RedM Natives
0xC9884ECADE94CB34 · GRAPHICS · all
`` Draws a 2D sprite on the screen. Parameters: textureDict - Name of texture dictionary to load texture from textureName - Name of texture to load from texture dictionary screenX/Y - Screen offset (0.5 = center) scaleX/Y - Texture scaling. Negative values can be used to flip the texture on that axis. (0.5 = half) heading - Texture rotation in degrees (default = 0.0) positive is clockwise, measured in degrees red,green,blue - Sprite color (default = 255/255/255) alpha - opacity level https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/textures ``
Parameters
| Name | Type |
|---|---|
| textureDict | char* |
| textureName | char* |
| screenX | float |
| screenY | float |
| width | float |
| height | float |
| heading | float |
| red | int |
| green | int |
| blue | int |
| alpha | int |
| p11 | BOOL |
Returns
void