NetworkGetMaxNumParticipants — RedM Natives
0xA6C90FBC38E395EE · NETWORK · all
`` Seems to always return 0, but it's used in quite a few loops. for (num3 = 0; num3 < NETWORK::0xCCD8C02D(); num3++) { if (NETWORK::NETWORK_IS_PARTICIPANT_ACTIVE(PLAYER::0x98F3B274(num3)) != 0) { var num5 = NETWORK::NETWORK_GET_PLAYER_INDEX(PLAYER::0x98F3B274(num3)); ``
No parameters.
Returns
int