SetPedFaceFeature — RedM Natives
0x6C8D4458 · CFX · server
Sets the various freemode face features, e.g. nose length, chin shape. Indexes (From 0 to 19): Parentheses indicate morph scale/direction as in (-1.0 to 1.0) 0: Nose Width (Thin/Wide) 1: Nose Peak (Up/Down) 2: Nose Length (Long/Short) 3: Nose Bone Curveness (Crooked/Curved) 4: Nose Tip (Up/Down) 5: Nose Bone Twist (Left/Right) 6: Eyebrow (Up/Down) 7: Eyebrow (In/Out) 8: Cheek Bones (Up/Down) 9: Cheek Sideways Bone Size (In/Out) 10: Cheek Bones Width (Puffed/Gaunt) 11: Eye Opening (Both) (Wide/Squinted) 12: Lip Thickness (Both) (Fat/Thin) 13: Jaw Bone Width (Narrow/Wide) 14: Jaw Bone Shape (Round/Square) 15: Chin Bone (Up/Down) 16: Chin Bone Length (In/Out or Backward/Forward) 17: Chin Bone Shape (Pointed/Square) 18: Chin Hole (Chin Bum) 19: Neck Thickness (Thin/Thick) Note: You may need to call SetPedHeadBlendData prior to calling this native in order for it to work. This is the server-side RPC native equivalent of the client native \_SET_PED_FACE_FEATURE.
Parameters
| Name | Type | Description |
|---|---|---|
| ped | Ped | The ped entity |
| index | int | An integer ranging from 0 to 19 |
| scale | float | A float ranging from -1.0 to 1.0 |
Returns
void