SetVehicleIsConsideredByPlayer — RedM Natives
0x54800D386C5825E5 · VEHICLE · all
`` Setting this to false, makes the specified vehicle to where if you press Y your character doesn't even attempt the animation to enter the vehicle. Hence it's not considered aka ignored. ``
Parameters
| Name | Type |
|---|---|
| vehicle | Vehicle |
| toggle | BOOL |
Returns
void