AddExplosionWithUserVfx — RedM Natives
0x53BA259F3A67A99E · FIRE · all
`` explosionType: see ADD_EXPLOSION Change explosionFx (Visual Effect) for specified explosionType ``
Parameters
| Name | Type |
|---|---|
| x | float |
| y | float |
| z | float |
| explosionType | int |
| explosionFx | Hash |
| damageScale | float |
| isAudible | BOOL |
| isInvisible | BOOL |
| cameraShake | float |
Returns
void