GetPedPropGlobalIndexFromCollection — RedM Natives
0x2CB45CDC · CFX · client
Returns global prop index based on the local one. Is it a reverse to GET_PED_COLLECTION_NAME_FROM_PROP and GET_PED_COLLECTION_LOCAL_INDEX_FROM_PROP natives. Props are stored inside collections. Each collection usually corresponds to a certain DCL or the base game. If all props from all collections are placed into one continuous array - the global index will correspond to the index of the prop in such array. Local index is index of the prop in this array relative to the start of the given collection.
Parameters
| Name | Type | Description |
|---|---|---|
| ped | Ped | The target ped |
| anchorPoint | int | One of the anchor points from [SET_PED_PROP_INDEX](#\_0x93376B65A266EB5F) |
| collection | char* | Name of the collection. Empty string for the base game collection. See [GET_PED_COLLECTION_NAME](#\_0xFED5D83A) in order to list all available collections. |
| propIndex | int | Local prop index inside the given collection. Refer to [GET_NUMBER_OF_PED_COLLECTION_PROP_DRAWABLE_VARIATIONS](#\_0x3B6A13E1). |
Returns
int