SetRuntimeTextureImage — RedM Natives
0x28FC4ECB · CFX · client
Replaces the pixel data in a runtime texture with the image data from a file in the current resource, or a data URL. If the bitmap is a different size compared to the existing texture, it will be resampled. This command may end up executed asynchronously, and only update the texture data at a later time.
Parameters
| Name | Type | Description |
|---|---|---|
| tex | long | A runtime texture handle. |
| fileName | char* | The file name of an image to load, or a base64 "data:" URL. This should preferably be a PNG, and has to be specified as a `file` in the resource manifest. |
Returns
BOOL