SetVehicleDamage — RedM Natives
0x1D7678F81452BB41 · VEHICLE · all
`` Apply damage to vehicle at a location. Location is relative to vehicle model (not world). Radius of effect damage applied in a sphere at impact location ``
Parameters
| Name | Type |
|---|---|
| vehicle | Vehicle |
| xOffset | float |
| yOffset | float |
| zOffset | float |
| damage | float |
| radius | float |
| p6 | BOOL |
Returns
void