naSpeechEventType — RedM Flags & Enums
enum · 54 values · naSpeechEventType
Related natives
| Name | Hash |
|---|---|
| AUDIO::_0x0D7FD6A55FD63AEF | 0x0D7FD6A55FD63AEF |
| AUDIO::_0x660A8F876DF1D4F8 | 0x660A8F876DF1D4F8 |
Definition
enum naSpeechEventType
{
naSET_Veh_Airborne = 0,
naSET_Veh_Collision = 1,
naSET_Veh_Collision_Horse = 2,
naSET_Veh_Collision_Wagon = 3,
naSET_Veh_Disabled = 4,
naSET_Veh_Draft_Animal_Detached = 5,
naSET_Veh_Exit = 6,
naSET_Veh_Exit_Horse = 7,
naSET_Veh_Exit_Wagon = 8,
naSET_Veh_Jacking = 9,
naSET_Veh_Offroad = 10,
naSET_Veh_Speed = 11,
naSET_Veh_Speed_Slow = 12,
naSET_Veh_Speed_Fast = 13,
naSET_Weapon_Fired = 14,
naSET_Weapon_Fired_Horse = 15,
naSET_Weapon_Fired_Animal = 16,
naSET_Weapon_Fired_Bird = 17,
naSET_Weapon_Fired_Human = 18,
naSET_0x960E8A06 = 19,
naSET_Player_Targeting = 20,
naSET_Player_Idle = 21,
naSET_Player_Too_Far_Away = 22,
naSET_Player_Thrown_From_Mount = 23,
naSET_0x937806A4 = 24,
naSET_0xE508FD90 = 25,
naSET_0xEB3C6BF4 = 26,
naSET_Player_Blocking_Ped = 27,
naSET_Player_Going_Wrong_Direction = 28,
naSET_0x171C5240 = 29,
naSET_0x9CF2C7A9 = 30,
naSET_Player_Transport_Operate_Badly = 31,
naSET_Player_Horse_Riding_Badly = 32,
naSET_Player_Wagon_Driving_Badly = 33,
naSET_Companion_Horse_Spur = 34,
naSET_Ambient_Horse_Spur = 35,
naSET_Player_Transport_Stuck = 36,
naSET_Ambient_Combat_Taunt = 37,
naSET_Player_Melee_Taunt = 38,
naSET_Player_Melee_Victory_Flourish = 39,
naSET_Wanted_Level = 40,
naSET_Segue = 41,
naSET_Camp_Social_Greet = 42,
naSET_Companion_Horse_Slow = 43,
naSET_Ambient_Horse_Slow = 44,
naSET_Player_Mount_Horse = 45,
naSET_Player_Horse_Comment = 46,
naSET_Player_Lasso_Comment = 47,
naSET_Companion_Shot_Enemy_Dialogue = 48,
naSET_Enemy_Spotted_Dialogue = 49,
naSET_Friendly_Fire_React = 50,
naSET_Player_Looting_Comments = 51,
naSET_Num = 52,
naSET_Invalid = 53,
};