ePedScriptConfigFlags — RedM Flags & Enums
flags · 585 values · ePedScriptConfigFlags
Related natives
| Name | Hash |
|---|---|
| PED::SET_PED_CONFIG_FLAG | 0x1913FE4CBF41C463 |
| PED::GET_PED_CONFIG_FLAG | 0x7EE53118C892B513 |
Definition
enum ePedScriptConfigFlags
{
PCF_AllowMedicsToAttend = 0,
PCF_0x24B45566 = 1,
PCF_DontAllowToBeDraggedOutOfVehicle = 2,
PCF_GetOutUndriveableVehicle = 3,
PCF_HasBounty = 4,
PCF_WillFlyThroughWindscreen = 5,
PCF_DontInfluenceWantedLevel = 6,
PCF_DisableLockonToRandomPeds = 7,
PCF_AllowLockonToFriendlyPlayers = 8,
PCF_KilledByStealth = 9,
PCF_KilledByTakedown = 10,
PCF_Knockedout = 11,
PCF_IsAimingGun = 12,
PCF_ForcedAim = 13,
PCF_OpenDoorArmIK = 14,
PCF_DontActivateRagdollFromVehicleImpact = 15,
PCF_DontActivateRagdollFromBulletImpact = 16,
PCF_DontActivateRagdollFromExplosions = 17,
PCF_DontActivateRagdollFromFire = 18,
PCF_DontActivateRagdollFromElectrocution = 19,
PCF_KeepWeaponHolsteredUnlessFired = 20,
PCF_ForceControlledKnockout = 21,
PCF_FallsOutOfVehicleWhenKilled = 22,
PCF_GetOutBurningVehicle = 23,
PCF_RunFromFiresAndExplosions = 24,
PCF_TreatAsPlayerDuringTargeting = 25,
PCF_DisableMelee = 26,
PCF_DisableUnarmedDrivebys = 27,
PCF_JustGetsPulledOutWhenElectrocuted = 28,
PCF_DisableMeleeHitReactions = 29,
PCF_WillNotHotwireLawEnforcementVehicle = 30,
PCF_WillCommandeerRatherThanJack = 31,
PCF_ForcePedToFaceLeftInCover = 32,
PCF_ForcePedToFaceRightInCover = 33,
PCF_BlockPedFromTurningInCover = 34,
PCF_KeepRelationshipGroupAfterCleanUp = 35,
PCF_ForcePedToBeDragged = 36,
PCF_PreventPedFromReactingToBeingJacked = 37,
PCF_RemoveDeadExtraFarAway = 38,
PCF_ArrestResult = 39,
PCF_CanAttackFriendly = 40,
PCF_WillJackAnyPlayer = 41,
PCF_WillJackWantedPlayersRatherThanStealCar = 42,
PCF_DisableLadderClimbing = 43,
PCF_CowerInsteadOfFlee = 44,
PCF_CanActivateRagdollWhenVehicleUpsideDown = 45,
PCF_AlwaysRespondToCriesForHelp = 46,
PCF_DisableBloodPoolCreation = 47,
PCF_ShouldFixIfNoCollision = 48,
PCF_CanPerformArrest = 49,
PCF_CanPerformUncuff = 50,
PCF_CanBeArrested = 51,
PCF_PlayerPreferFrontSeatMP = 52,
PCF_DontEnterVehiclesInPlayersGroup = 53,
PCF_PreventAllMeleeTaunts = 54,
PCF_ForceDirectEntry = 55,
PCF_AlwaysSeeApproachingVehicles = 56,
PCF_CanDiveAwayFromApproachingVehicles = 57,
PCF_AllowPlayerToInterruptVehicleEntryExit = 58,
PCF_OnlyAttackLawIfPlayerIsWanted = 59,
PCF_PedsJackingMeDontGetIn = 60,
PCF_PedIgnoresAnimInterruptEvents = 61,
PCF_IsInCustody = 62,
PCF_ForceStandardBumpReactionThresholds = 63,
PCF_LawWillOnlyAttackIfPlayerIsWanted = 64,
PCF_PreventAutoShuffleToDriversSeat = 65,
PCF_UseKinematicModeWhenStationary = 66,
PCF_PlayerIsWeird = 67,
PCF_DoNothingWhenOnFootByDefault = 68,
PCF_DontReactivateRagdollOnPedCollisionWhenDead = 69,
PCF_DontActivateRagdollOnVehicleCollisionWhenDead = 70,
PCF_HasBeenInArmedCombat = 71,
PCF_Avoidance_Ignore_All = 72,
PCF_Avoidance_Ignored_by_All = 73,
PCF_Avoidance_Ignore_Group1 = 74,
PCF_Avoidance_Member_of_Group1 = 75,
PCF_ForcedToUseSpecificGroupSeatIndex = 76,
PCF_DisableExplosionReactions = 77,
PCF_WaitingForPlayerControlInterrupt = 78,
PCF_ForcedToStayInCover = 79,
PCF_GeneratesSoundEvents = 80,
PCF_0x5BE341F1 = 81, // PCF_[K-L]*
PCF_AllowToBeTargetedInAVehicle = 82,
PCF_WaitForDirectEntryPointToBeFreeWhenExiting = 83,
PCF_OnlyRequireOnePressToExitVehicle = 84,
PCF_ForceExitToSkyDive = 85,
PCF_DisableExitToSkyDive = 86,
PCF_DisablePedAvoidance = 87,
PCF_0x4BF2D721 = 88,
PCF_DisablePanicInVehicle = 89,
PCF_AllowedToDetachTrailer = 90,
PCF_ForceSkinCharacterCloth = 91,
PCF_LeaveEngineOnWhenExitingVehicles = 92,
PCF_PhoneDisableTextingAnimations = 93,
PCF_PhoneDisableTalkingAnimations = 94,
PCF_PhoneDisableCameraAnimations = 95,
PCF_DisableBlindFiringInShotReactions = 96,
PCF_AllowNearbyCoverUsage = 97,
PCF_CanAttackNonWantedPlayerAsLaw = 98,
PCF_WillTakeDamageWhenVehicleCrashes = 99,
PCF_AICanDrivePlayerAsRearPassenger = 100,
PCF_PlayerCanJackFriendlyPlayers = 101,
PCF_AIDriverAllowFriendlyPassengerSeatEntry = 102,
PCF_AllowMissionPedToUseInjuredMovement = 103,
PCF_PreventUsingLowerPrioritySeats = 104,
PCF_TeleportToLeaderVehicle = 105,
PCF_Avoidance_Ignore_WeirdPedBuffer = 106,
PCF_DontBlipCop = 107,
PCF_KillWhenTrapped = 108,
PCF_AvoidTearGas = 109,
PCF_OnlyUseForcedSeatWhenEnteringHeliInGroup = 110,
PCF_DisableWeirdPedEvents = 111,
PCF_ShouldChargeNow = 112,
PCF_DisableShockingEvents = 113,
PCF_0x38D6E079 = 114,
PCF_DisableShockingDrivingOnPavementEvents = 115,
PCF_ShouldThrowSmokeGrenadeNow = 116,
PCF_ForceInitialPeekInCover = 117,
PCF_DisableJumpingFromVehiclesAfterLeader = 118,
PCF_ShoutToGroupOnPlayerMelee = 119,
PCF_IgnoredByAutoOpenDoors = 120,
PCF_ForceIgnoreMeleeActiveCombatant = 121,
PCF_CheckLoSForSoundEvents = 122,
PCF_CanSayFollowedByPlayerAudio = 123,
PCF_ActivateRagdollFromMinorPlayerContact = 124,
PCF_ForcePoseCharacterCloth = 125,
PCF_HasClothCollisionBounds = 126,
PCF_DontBehaveLikeLaw = 127,
PCF_DisablePoliceInvestigatingBody = 128,
PCF_LowerPriorityOfWarpSeats = 129,
PCF_DisableTalkTo = 130,
PCF_DontBlip = 131,
PCF_IgnoreLegIkRestrictions = 132,
PCF_ForceNoTimesliceIntelligenceUpdate = 133,
PCF_DontAllowTaskDoNothingTimeslicing = 134,
PCF_NotAllowedToJackAnyPlayers = 135,
PCF_CannotBeMounted = 136,
PCF_CannotBeTakenDown = 137,
PCF_OneShotWillKillPed = 138,
PCF_0xF6076F5C = 139,
PCF_IsDraftAnimal = 140,
PCF_DisablePlayerAutoHolster = 141,
PCF_0x8B989605 = 142,
PCF_0x9239BD41 = 143,
PCF_DisableHorseMPAutoFlee = 144,
PCF_EnableHorseMPAutoFleeInSP = 145,
PCF_CantWitnessCrimes = 146,
PCF_0xDB25067C = 147, // PCF_Disable*
PCF_0x0DD984BE = 148,
PCF_0x1A4C248B = 149, // PCF_Allow*
PCF_ForceBleeding = 150,
PCF_0xB11C76E8 = 151,
PCF_0x79114A20 = 152,
PCF_0x23E3351E = 153,
PCF_UseFollowLeaderThreatResponse = 154,
PCF_EnableCompanionAIAnalysis = 155,
PCF_EnableCompanionAISupport = 156,
PCF_DisableCompanionDragging = 157,
PCF_RequestStealthMovement = 158,
PCF_0xF95CE6DA = 159,
PCF_DisableDragDamage = 160,
PCF_IsWhistling = 161,
PCF_AlwaysLeaveTrainUponArrival = 162,
PCF_UseSloMoBloodVfx = 163,
PCF_0x10E66933 = 164,
PCF_0x63DA4710 = 165,
PCF_DontTeleportWithGroup = 166,
PCF_ShouldBeOnMount = 167,
PCF_EnableShockingEvents = 168,
PCF_DisableGrappleByPlayer = 169,
PCF_DisableGrappleByAi = 170,
PCF_0x6868B572 = 171,
PCF_ForceDeepSurfaceCheck = 172,
PCF_0xE0892826 = 173,
PCF_DisableEvasiveStep = 174,
PCF_SwappingReins = 175,
PCF_EnableAllyRevive = 176,
PCF_EnableEvasiveScanner = 177,
PCF_AllowNonTempExceptionEvents = 178,
PCF_0x605C7288 = 179,
PCF_PreventDraggedOutOfCarThreatResponse = 180,
PCF_DisableDeepSurfaceAnims = 181,
PCF_DontBlipNotSynced = 182,
PCF_IsDuckingInVehicle = 183,
PCF_PreventAutoShuffleToTurretSeat = 184,
PCF_DisableEventInteriorStatusCheck = 185,
PCF_CorpseIsPersistent = 186,
PCF_ForceMeleeDamage = 187,
PCF_0x66114902 = 188,
PCF_0xB94900F7 = 189, // PCF_[D-E]*
PCF_0x405A7A35 = 190,
PCF_DisableHorseRevival = 191,
PCF_DisableShootingAt = 192,
PCF_0x87C5E494 = 193,
PCF_ShouldPedFollowersIgnoreWaypointMBR = 194,
PCF_0x308D5751 = 195,
PCF_0xE821E96B = 196,
PCF_0xBE339BF1 = 197,
PCF_0x8590C200 = 198,
PCF_0x9C65B372 = 199,
PCF_BroadcastRepondedToThreatWhenGoingToPointShooting = 200,
PCF_0x11CB5DCC = 201,
PCF_0x88F47BBF = 202,
PCF_0x11D9FB08 = 203,
PCF_0x435F091E = 204,
PCF_0x34D49B13 = 205,
PCF_0xB78E3FC8 = 206,
PCF_FlamingHoovesActive = 207,
PCF_0x010FB89C = 208,
PCF_0xC44343FA = 209,
PCF_0xCEBE76AE = 210,
PCF_GiveAmbientDefaultTaskIfMissionPed = 211,
PCF_0x9C8397DB = 212,
PCF_DisableCounterAttacks = 213,
PCF_0x3B611ABF = 214, // PCF_C*
PCF_0xBFC10292 = 215,
PCF_DontConfrontCriminal = 216,
PCF_SupressShockingEvents = 217,
PCF_DisablePickups = 218,
PCF_0x30675AE3 = 219,
PCF_0x81BE4E79 = 220,
PCF_0x5F20A08D = 221,
PCF_EnableIntimidationDragging = 222,
PCF_IsCriticalCorpse = 223,
PCF_DisableMeleeTargetSwitch = 224,
PCF_0x0C5FB46A = 225, // PCF_[P-R]*
PCF_DisableAIWeaponBlocking = 226,
PCF_0x43176C67 = 227,
PCF_0x5752DFD6 = 228,
PCF_0xC8249A24 = 229,
PCF_KeepTasksAfterCleanUp = 230,
PCF_AllowMinorReactionsAsMissionPed = 231,
PCF_ForceDieInCar = 232,
PCF_PedIsEnemyToPlayer = 233,
PCF_NeverDoScenarioExitProbeChecks = 234,
PCF_NeverDoScenarioNavChecks = 235,
PCF_ForceSynchronousScenarioExitChecking = 236,
PCF_ForcePlayNormalScenarioExitOnNextScriptCommand = 237,
PCF_ForcePlayImmediateScenarioExitOnNextScriptCommand = 238,
PCF_ForcePlayFleeScenarioExitOnNextScriptCommand = 239,
PCF_0xC0C73A04 = 240,
PCF_0x6DEDF3DE = 241,
PCF_0x59BEF34E = 242,
PCF_BlockDeadBodyShockingEventsWhenDead = 243,
PCF_DontAttackPlayerWithoutWantedLevel = 244,
PCF_DontActivateRagdollFromAnyPedImpact = 245,
PCF_ForcePedLoadCover = 246,
PCF_BlockCoweringInCover = 247,
PCF_BlockPeekingInCover = 248,
PCF_BlockWeaponSwitching = 249,
PCF_StopWeaponFiringOnImpact = 250,
PCF_0x946BACEC = 251,
PCF_SteerAroundDeadBodies = 252,
PCF_0x132E88AD = 253, // PCF_C*
PCF_0x17B799AE = 254,
PCF_SteersAroundPeds = 255,
PCF_SteersAroundVehicles = 256,
PCF_BlocksPathingWhenDead = 257,
PCF_0x96AA3A9B = 258,
PCF_CanAmbientHeadtrack = 259,
PCF_IsScuba = 260,
PCF_ResetLastVehicleOnVehicleExit = 261,
PCF_AllowPedInVehiclesOverrideTaskFlags = 262,
PCF_NoCriticalHits = 263,
PCF_UpperBodyDamageAnimsOnly = 264,
PCF_DrownsInWater = 265,
PCF_DiesInstantlyWhenSwimming = 266,
PCF_DrownsInSinkingVehicle = 267,
PCF_DisableWeaponBlocking = 268,
PCF_StayInCarOnJack = 269,
PCF_CanBeShotInVehicle = 270,
PCF_SuppressLowLODRagdollSwitchWhenCorpseSettles = 271,
PCF_TreatAsAmbientPedForDriverLockOn = 272,
PCF_NeverEverTargetThisPed = 273,
PCF_AllowPlayerLockOnIfFriendly = 274,
PCF_UseCameraHeadingForDesiredDirectionLockOnTest = 275,
PCF_TargettableWithNoLos = 276,
PCF_0x5FE313B3 = 277, // PCF_Disable*
PCF_ClearRadarBlipOnDeath = 278,
PCF_NeverLeavesGroup = 279,
PCF_DontEnterLeadersVehicle = 280,
PCF_BlockGroupPedAimedAtResponse = 281,
PCF_WillRemainOnBoatAfterMissionEnds = 282,
PCF_DisableInjuredRiderResponse = 283,
PCF_0x9C118A4B = 284, // PCF_Block*
PCF_ForcePlayDirectedNormalScenarioExitOnNextScriptCommand = 285,
PCF_DisableEvasiveDives = 286,
PCF_AllowMissionDriverlessDraftAnimalResponse = 287,
PCF_0x4B822D03 = 288,
PCF_TreatDislikeAsHateWhenInCombat = 289,
PCF_TreatNonFriendlyAsHateWhenInCombat = 290,
PCF_CanPlayInCarIdles = 291,
PCF_0xA5E8F092 = 292,
PCF_0x40EB5604 = 293,
PCF_DisableDriverlessDraftAnimalResponse = 294,
PCF_DisableInTrafficAvoidance = 295,
PCF_DisableAllAvoidance = 296,
PCF_ForceInteractionLockonOnTargetPed = 297,
PCF_0x58C8629F = 298,
PCF_0x7BE8B923 = 299,
PCF_DisablePlayerHorseLeading = 300,
PCF_DisableInteractionLockonOnTargetPed = 301,
PCF_DisableMeleeKnockout = 302,
PCF_0x5CBBBA25 = 303,
PCF_0x8D86008F = 304,
PCF_DisableHeadGore = 305,
PCF_DisableLimbGore = 306,
PCF_DisableMountSpawning = 307,
PCF_AllowILOWithWeapon = 308,
PCF_0x4885CFA9 = 309, // PCF_[P-R]*
PCF_CanBeLassoedByFriendlyPlayers = 310,
PCF_0x1C112278 = 311,
PCF_DisableHorseGunshotFleeResponse = 312,
PCF_DontFindTransportToFollowLeader = 313,
PCF_ForceHogtieOfUnconciousPedToCarryAround = 314,
PCF_0xD38AEF95 = 315, // PCF_[G-I]*
PCF_DontStopForTrains = 316,
PCF_0x8E385F10 = 317,
PCF_PreventScavengers = 318,
PCF_EnableAsVehicleTransitionDestination = 319,
PCF_0x743C18A9 = 320,
PCF_0x4325A091 = 321,
PCF_0x95B6BA5B = 322,
PCF_UseRacingLines = 323,
PCF_0x8D1AEDEF = 324,
PCF_0xC0CCD94A = 325,
PCF_0x4938756F = 326,
PCF_0x6E6BF9A7 = 327,
PCF_0x5E9A5F16 = 328,
PCF_0xD8D066F2 = 329,
PCF_0x7C7AF264 = 330, // PCF_Disable*
PCF_0x9663C8F2 = 331, // PCF_[G-I]*
PCF_IsInStationaryScenario = 332,
PCF_0x27394ECA = 333,
PCF_0x23029D96 = 334,
PCF_0x381A643F = 335,
PCF_ForceInjuredMovement = 336,
PCF_DontExitVehicleIfNoDraftAnimals = 337,
PCF_BlockMoveInCover = 338,
PCF_0x9E57DC18 = 339,
PCF_DisableAllMeleeTakedowns = 340,
PCF_ForceDismountLeft = 341,
PCF_ForceDismountRight = 342,
PCF_0x8FD863AF = 343,
PCF_0x345B8591 = 344,
PCF_0xE64EEB72 = 345,
PCF_0x0CA2A010 = 346,
PCF_IsSanctionedShooter = 347,
PCF_0x3ED9A585 = 348,
PCF_0x072C1C6D = 349,
PCF_0x88BDD64C = 350,
PCF_DisableIntimidationBackingAway = 351,
PCF_0x93AB4714 = 352,
PCF_0xA662EDB3 = 353,
PCF_0x28CBCEC7 = 354,
PCF_0xEEBAF435 = 355,
PCF_BlockRobberyInteractionEscape = 356,
PCF_0xA983D113 = 357,
PCF_0x61EA3683 = 358,
PCF_AllowInCombatInteractionLockonOnTargetPed = 359,
PCF_0xF8AF9E5C = 360,
PCF_IgnoreWeaponDegradation = 361,
PCF_0xC92D591B = 362,
PCF_0x51801A92 = 363,
PCF_0x8B88F526 = 364,
PCF_0x0E185496 = 365,
PCF_DisableVehicleTransitions = 366,
PCF_0x0E3CB695 = 367,
PCF_0x696695E0 = 368,
PCF_0x58D4CF33 = 369,
PCF_DisableDeadEyeTagging = 370,
PCF_0xAB673A85 = 371,
PCF_0xDCB2DCC0 = 372,
PCF_AllowSlipstream = 373,
PCF_0x2E58B068 = 374,
PCF_0x121018F9 = 375,
PCF_0xDFA8EBA4 = 376,
PCF_0x7E01056D = 377,
PCF_0x42736B4A = 378,
PCF_0x5213A517 = 379,
PCF_CanLosePropsOnDamage = 380,
PCF_0x248CF998 = 381,
PCF_0xCA56246D = 382,
PCF_0xB65C7C8B = 383,
PCF_0x00888CD6 = 384,
PCF_SuppressDeathFX = 385,
PCF_0x03AA190E = 386,
PCF_0x913B0D20 = 387,
PCF_DisableFatallyWoundedBehaviour = 388,
PCF_0xB80AFE95 = 389,
PCF_0xF8276C9A = 390,
PCF_0x0E7F44B9 = 391,
PCF_0x2255F330 = 392,
PCF_0x96B7B497 = 393,
PCF_DisableInteractionWithAnimals = 394,
PCF_0x665CE445 = 395,
PCF_0x29BBB477 = 396,
PCF_DisableStuckResponse = 397,
PCF_0x1E1E8BA7 = 398, // PCF_[B-C]*
PCF_0x3A95125A = 399,
PCF_0x3EECBCF6 = 400,
PCF_0x198B5351 = 401,
PCF_0xCA2DF96D = 402,
PCF_0x21ADF5CB = 403,
PCF_0x0E674773 = 404,
PCF_0xCEAE53FA = 405,
PCF_ForceOfferItemOnReceivingRobberyInteraction = 406,
PCF_0x0F79BB17 = 407,
PCF_IsPerformingEmote = 408,
PCF_IsPerformingWeaponEmote = 409,
PCF_0x4AFE2C68 = 410,
PCF_0xBB887117 = 411,
PCF_BlockHorsePromptsForTargetPed = 412,
PCF_0xD291BB15 = 413,
PCF_0x7B05BE6D = 414,
PCF_0x3FA067F1 = 415,
PCF_StealthCoverEnter = 416,
PCF_DisableEagleEyeHighlight = 417,
PCF_0xC8ACAA6C = 418,
PCF_BlockMountHorsePrompt = 419,
PCF_IsKickingDoor = 420,
PCF_AllowDoorBargingUnderCombat = 421,
PCF_0x3AB3C6E2 = 422,
PCF_0x86C10CF4 = 423,
PCF_0x4F63DCAE = 424,
PCF_0x08F50AC5 = 425,
PCF_0x7BA0E975 = 426,
PCF_DisableDrunkDecay = 427,
PCF_0xC0ACCB2D = 428,
PCF_KnockOutDuringHogtie = 429,
PCF_0x0B237FF1 = 430,
PCF_0xA5CB7C09 = 431,
PCF_DisableGaitReduction = 432,
PCF_0x785D4043 = 433,
PCF_0x41EB527E = 434,
PCF_AlwaysRejectPlayerRobberyAttempt = 435,
PCF_0x553A6EF0 = 436,
PCF_DisableWeatherConditionPerceptionChecks = 437,
_PCF_SetHorseFleeCommandDisabled = 438, // PCF_0x14013CF9
_PCF_SetHorseStayCommandDisabled = 439, // PCF_0x8519377E
_PCF_SetHorseFollowCommandDisabled = 440, // PCF_0xDBD31C9C
PCF_0xB61CE793 = 441,
_PCF_DisableHorseFleeILO = 442, // PCF_0x78525B66
PCF_0x9F42C50C = 443,
PCF_0x16A14D9A = 444,
PCF_DisableDoorBarge = 445,
PCF_DisableDoorInteractionTask = 446,
PCF_0xA1040728 = 447,
PCF_TreatAsMissionPopTypeForSpeech = 448,
PCF_0x5CD355BD = 449,
PCF_0xA82B421F = 450,
PCF_HorseDontEvaluateRiderForDamageChecks = 451,
PCF_0x9909D028 = 452,
PCF_AllowMissionPedToFlee = 453,
PCF_0x089C3B7F = 454,
PCF_0xBB0F2E64 = 455,
PCF_ForcePedKnockOut = 456,
PCF_0xD5AB81E2 = 457,
PCF_0xFD170B10 = 458,
PCF_0xCD4DCBEC = 459,
PCF_ForceWitnessIntimidationOnNextInteraction = 460,
PCF_0xD09EEF14 = 461,
PCF_0xC3BB03BA = 462,
PCF_0xC2322EDE = 463,
PCF_0x219138E7 = 464,
PCF_0x873F6A00 = 465,
PCF_0xA9C6E67F = 466,
PCF_DisableHonorModifiers = 467,
PCF_0xC6540731 = 468,
PCF_0x5A314A89 = 469,
PCF_0x691431BD = 470,
PCF_DisableHorseKick = 471,
PCF_DisableSittingScenarios = 472,
PCF_DisableAutoSittingScenarios = 473,
PCF_DisableRestingScenarios = 474,
PCF_DisableAutoRestingScenarios = 475,
PCF_RejectTrafficCalloutDisputes = 476,
PCF_CanInteractWithPlayerEvenIfInputsDisabled = 477,
PCF_0x957D269D = 478,
PCF_0x9BF41BF2 = 479,
PCF_0xC78D54C4 = 480,
PCF_0x6DEA76B1 = 481,
PCF_0xC7A80079 = 482,
PCF_0xED575704 = 483,
PCF_0x154BFF03 = 484,
PCF_0xB40114AF = 485,
PCF_0x6A84551F = 486,
PCF_0x2621982A = 487,
PCF_DiesInstantlyToMeleeFromAnimals = 488,
PCF_0xF9EE4C8A = 489,
PCF_0xF2A1A360 = 490,
PCF_0xDB937F2C = 491,
PCF_0x391CCB82 = 492,
PCF_0xA58B6703 = 493,
PCF_0x5BD8B9DC = 494,
PCF_0xF8CF513A = 495,
PCF_0x110F10D1 = 496,
PCF_0x0FB07F5A = 497,
PCF_0xC79F7785 = 498,
PCF_BlockWhistleEvents = 499,
PCF_0xC9CCA1E4 = 500,
PCF_0x5F75066E = 501,
PCF_0x5B64E56A = 502,
PCF_DisableSpecialGreetChains = 503,
PCF_0x253C4B25 = 504,
PCF_AllowRobberyWhenInjured = 505,
PCF_RunToTransport = 506,
PCF_0xE98C1598 = 507,
PCF_0x66B3CA93 = 508,
PCF_0xE1B40374 = 509,
PCF_DisableConfrontCriminalTowardsThisPed = 510,
PCF_0xFF691D47 = 511,
PCF_0xA91A8F5D = 512,
PCF_0x07221A26 = 513,
PCF_DisableFriendlyAmbientAnimalFollowing = 514,
PCF_DisableReloadMultiplier = 515,
PCF_0x6C3E1067 = 516,
PCF_AllowPersistenceOverride = 517,
PCF_DisableWalkAway = 518,
PCF_0xE6AC71E1 = 519,
PCF_0x43C121FD = 520,
PCF_0x8186B12C = 521,
PCF_DontFleeFromDroppedAnimals = 522,
PCF_0x9D56AF0A = 523,
PCF_0x2F8FCCA7 = 524,
PCF_0xD06E62C8 = 525,
PCF_DisableTacticalAnalysis = 526,
PCF_0xED829B99 = 527,
PCF_0xF1DEE14D = 528,
PCF_0xDD0B572E = 529,
PCF_0x41F0C11C = 530,
PCF_0x6FE93B06 = 531,
PCF_0x760D1D40 = 532,
PCF_0x508CC0C1 = 533,
PCF_0x09CAAAC1 = 534,
PCF_0xEFF1BFD7 = 535,
PCF_0x97D22E0F = 536,
PCF_CannotSwapReins = 537,
PCF_0x94928F59 = 538,
PCF_0x13377872 = 539,
PCF_FollowLeaderRunToEnterTransport = 540,
PCF_PlayerCorpse = 541,
PCF_0x4ECF4D1E = 542,
PCF_0x32F7554D = 543,
PCF_0xB13329B4 = 544,
PCF_DontCreateCombatBlip = 545,
PCF_0x7F409486 = 546,
PCF_0x665E5AB5 = 547,
PCF_0xE357C75E = 548,
PCF_0xD5BFF570 = 549,
PCF_DisableAndBreakAimLockOntoThisPed = 550,
PCF_0x75943079 = 551,
PCF_0x74F95F2E = 552,
PCF_0x7BA7E665 = 553,
PCF_0x544E47DB = 554,
PCF_0xC9A8DCFC = 555,
PCF_0x41C9EEAA = 556,
PCF_0xFC543F7D = 557,
PCF_0x27298865 = 558,
PCF_0xF46AD61C = 559,
PCF_EnableMountCoverForPedInMP = 560,
PCF_EnableHorseCollectPlantInteractionInMP = 561,
PCF_0x74064B79 = 562,
PCF_0x3090EC16 = 563,
PCF_0x12300BC5 = 564,
PCF_IsValidForVehicleSeatStow = 565,
PCF_EnableSpecialActionBranches = 566,
PCF_DisableHorseShunting = 567,
PCF_NeverKillWhenTrapped = 568,
PCF_CanBeAttackedByFriendlyPed = 569,
PCF_0xAE180F85 = 570,
PCF_0xEB0A3629 = 571,
PCF_0x67843207 = 572,
PCF_0xFFEDA2A0 = 573,
PCF_0xB6B446DB = 574,
PCF_DisableGuardAI = 575,
PCF_0xF965A657 = 576,
PCF_0x65CB2911 = 577,
PCF_0x47030DBE = 578,
PCF_0x04F84B32 = 579,
PCF_IsTranquilized = 580,
PCF_0x811D6F58 = 581,
PCF_AllowStudyInMP = 582,
PCF_0x107B0522 = 583,
PCF_DisableInjuredMovement = 584,
PCF_RagdollFloatsIndefinitely = 585,
PCF_0x938B8DD8 = 586,
PCF_0xB6CE7423 = 587,
PCF_0xD6A8CBCA = 588,
PCF_0x4DE6C4FB = 589,
PCF_0x64624B35 = 590,
PCF_0x4E549A84 = 591,
PCF_0x38F1812A = 592,
PCF_0x7115FE4E = 593,
PCF_0x683E58D5 = 594,
PCF_AllowAutoSwitchToProjectiles = 595,
PCF_0x43CFCCB3 = 596,
PCF_0x2FDAD8E5 = 597,
PCF_0x5A17DA53 = 598,
PCF_DisableScenarioWarpWeaponDestruction = 599,
PCF_EnableProjectileAccuracy = 600,
PCF_0x2C666858 = 601,
PCF_0x640FF990 = 602,
};