CScenarioPointFlags__Flags — RedM Flags & Enums
flags · 64 values · CScenarioPointFlags__Flags
Related natives
| Name | Hash |
|---|---|
| TASK::_SET_SCENARIO_POINT_FLAG | 0x5AF19B6CC2115D34 |
| TASK::_IS_SCENARIO_POINT_FLAG_SET | 0x8569C38D2FB80650 |
Definition
enum CScenarioPointFlags__Flags
{
_0x27B31061 = 0,
PreventPedFromGettingOffTrains = 1,
AggressiveVehicleDriving = 2,
_0x06BC63F2 = 3,
_0x5AA3BE00 = 4,
ClusterLeader = 5,
ConversePoint = 6,
_0xE83E339C = 7,
DisablePlayerUse = 8,
DisableWitnessBehaviour = 9,
EndScenarioIfPlayerWithinRadius = 10,
EventsInRadiusTriggerDisputes = 11,
EventsInRadiusTriggerThreatResponse = 12,
ExtendedRange = 13,
HighPriority = 14,
HubNode = 15,
IgnoreLoitering = 16,
IgnoreMaxInRange = 17,
IgnoreThreatsIfLosNotClear = 18,
IgnoreWeatherRestrictions = 19,
InWater = 20,
LandVehicleOnArrival = 21,
MissionCritical = 22,
NoAttraction = 23,
NoRespawnUntilStreamedOut = 24,
NoSpawn = 25,
NoVehicleSpawnMaxDistance = 26,
OnlySpawnInSameInterior = 27,
OpenDoor = 28,
PavementNode = 29,
PreciseUseTime = 30,
ResetNoCollisionOnCleanUp = 31,
SetPedDrunk = 32,
ShortRange = 33,
SpawnedPedIsArrestable = 34,
StationaryReactions = 35,
CanBeUsedByAmbientPedsToGetOnTrain = 36,
TerritorialScenario = 37,
UseHeadOrientationForPerception = 38,
UseLoSChecks = 39,
UseSearchlight = 40,
UseVehicleFrontForArrival = 41,
_0xDBCF4713 = 42,
_0xAE9CDEC4 = 43,
CampfireScenario = 44,
_0x6F1EF279 = 45,
CanConverseThenLeave = 46,
VegVolume = 47,
_0xED924097 = 48,
_0xB1D91209 = 49,
Isolated = 50,
ExcludeFromDynamicSearch = 51,
_0x51040B88 = 52,
_0xB3EB0FA6 = 53,
_0x30A8DCC6 = 54,
_0xDEE6B943 = 55,
_0xC5CC870F = 56,
_0xFBEEC8B2 = 57,
SeatedChair = 58,
SeatedBench = 59,
SeatedAtTable = 60,
SeatedNoBack = 61,
_0x9030FA20 = 62,
_0x7C44D036 = 63,
};