CScenarioPointFlags__Flags — RedM Flags & Enums

flags · 64 values · CScenarioPointFlags__Flags

Related natives

NameHash
TASK::_SET_SCENARIO_POINT_FLAG0x5AF19B6CC2115D34
TASK::_IS_SCENARIO_POINT_FLAG_SET0x8569C38D2FB80650

Definition

enum CScenarioPointFlags__Flags
{
	_0x27B31061 = 0,
	PreventPedFromGettingOffTrains = 1,
	AggressiveVehicleDriving = 2,
	_0x06BC63F2 = 3,
	_0x5AA3BE00 = 4,
	ClusterLeader = 5,
	ConversePoint = 6,
	_0xE83E339C = 7,
	DisablePlayerUse = 8,
	DisableWitnessBehaviour = 9,
	EndScenarioIfPlayerWithinRadius = 10,
	EventsInRadiusTriggerDisputes = 11,
	EventsInRadiusTriggerThreatResponse = 12,
	ExtendedRange = 13,
	HighPriority = 14,
	HubNode = 15,
	IgnoreLoitering = 16,
	IgnoreMaxInRange = 17,
	IgnoreThreatsIfLosNotClear = 18,
	IgnoreWeatherRestrictions = 19,
	InWater = 20,
	LandVehicleOnArrival = 21,
	MissionCritical = 22,
	NoAttraction = 23,
	NoRespawnUntilStreamedOut = 24,
	NoSpawn = 25,
	NoVehicleSpawnMaxDistance = 26,
	OnlySpawnInSameInterior = 27,
	OpenDoor = 28,
	PavementNode = 29,
	PreciseUseTime = 30,
	ResetNoCollisionOnCleanUp = 31,
	SetPedDrunk = 32,
	ShortRange = 33,
	SpawnedPedIsArrestable = 34,
	StationaryReactions = 35,
	CanBeUsedByAmbientPedsToGetOnTrain = 36,
	TerritorialScenario = 37,
	UseHeadOrientationForPerception = 38,
	UseLoSChecks = 39,
	UseSearchlight = 40,
	UseVehicleFrontForArrival = 41,
	_0xDBCF4713 = 42,
	_0xAE9CDEC4 = 43,
	CampfireScenario = 44,
	_0x6F1EF279 = 45,
	CanConverseThenLeave = 46,
	VegVolume = 47,
	_0xED924097 = 48,
	_0xB1D91209 = 49,
	Isolated = 50,
	ExcludeFromDynamicSearch = 51,
	_0x51040B88 = 52,
	_0xB3EB0FA6 = 53,
	_0x30A8DCC6 = 54,
	_0xDEE6B943 = 55,
	_0xC5CC870F = 56,
	_0xFBEEC8B2 = 57,
	SeatedChair = 58,
	SeatedBench = 59,
	SeatedAtTable = 60,
	SeatedNoBack = 61,
	_0x9030FA20 = 62,
	_0x7C44D036 = 63,
};