GetTattooShopDlcItemData — FiveM Natives
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Returns data that adheres to the tattoo shop item data that is used in shop_tattoo.meta Character types: ``cpp enum eTattooFaction { TATTOO_SP_MICHAEL = 0, TATTOO_SP_FRANKLIN = 1, TATTOO_SP_TREVOR = 2, TATTOO_MP_FM = 3, TATTOO_MP_FM_F = 4 } ` Returned struct properties: `cpp struct sTattooShopItemValues { // Lock hash, used with IS_CONTENT_ITEM_LOCKED int LockHash; // Unique ID of this slot. It can also be 0. int Index; // Collection hash of this tattoo int CollectionHash; // Preset hash of this tattoo int PresetHash; // Cost of this tattoo in shops. int Cost; // Secondary placement of this tattoo. int eFacing; // Location of this tattoo on the body (for example, for torso there would be chest upper, stomach, etc) int UpdateGroup; // This tattoo's name in the form of a text label. const char* NameTextLabel; }; ``
Parameters
| Name | Type | Description |
|---|---|---|
| characterType | int | Which character to get the tattoo data for (Refer to `eTattooFaction` above). |
| decorationIndex | int | Tattoo index, value between 0 and [GET_NUM_TATTOO_SHOP_DLC_ITEMS](#\_0x278F76C3B0A8F109). |
| outComponent | Any* | The referenced struct. |
Returns
BOOL