NetworkOverrideClockTime — FiveM Natives
0xE679E3E06E363892 · NETWORK · all
Overrides the game clock time for the local player, allowing for manipulation of the in-game time. This native is effective in both multiplayer and singleplayer modes. Note: Passing wrong data (e.g. hours above 23) will cause the game to crash.
Parameters
| Name | Type | Description |
|---|---|---|
| hours | int | The hour to set (0-23). |
| minutes | int | The minute to set (0-59). |
| seconds | int | The second to set (0-59). |
Returns
void