AddExplosion — FiveM Natives
0xE3AD2BDBAEE269AC · FIRE · all
`` NativeDB Added Parameter 9: BOOL noDamage ` ` BOOL isAudible = If explosion makes a sound. BOOL isInvisible = If the explosion is invisible or not. BOOL noDamage = false: damage || nodamage = true: no damage ` `cpp enum eExplosionTag { DONTCARE = -1, GRENADE = 0, GRENADELAUNCHER = 1, STICKYBOMB = 2, MOLOTOV = 3, ROCKET = 4, TANKSHELL = 5, HI_OCTANE = 6, CAR = 7, PLANE = 8, PETROL_PUMP = 9, BIKE = 10, DIR_STEAM = 11, DIR_FLAME = 12, DIR_WATER_HYDRANT = 13, DIR_GAS_CANISTER = 14, BOAT = 15, SHIP_DESTROY = 16, TRUCK = 17, BULLET = 18, SMOKE_GRENADE_LAUNCHER = 19, SMOKE_GRENADE = 20, BZGAS = 21, FLARE = 22, GAS_CANISTER = 23, EXTINGUISHER = 24, PROGRAMMABLEAR = 25, TRAIN = 26, BARREL = 27, PROPANE = 28, BLIMP = 29, DIR_FLAME_EXPLODE = 30, TANKER = 31, PLANE_ROCKET = 32, VEHICLE_BULLET = 33, GAS_TANK = 34, BIRD_CRAP = 35, RAILGUN = 36, BLIMP2 = 37, FIREWORK = 38, SNOWBALL = 39, PROXMINE = 40, VALKYRIE_CANNON = 41, AIR_DEFENCE = 42, PIPEBOMB = 43, VEHICLEMINE = 44, EXPLOSIVEAMMO = 45, APCSHELL = 46, BOMB_CLUSTER = 47, BOMB_GAS = 48, BOMB_INCENDIARY = 49, BOMB_STANDARD = 50, TORPEDO = 51, TORPEDO_UNDERWATER = 52, BOMBUSHKA_CANNON = 53, BOMB_CLUSTER_SECONDARY = 54, HUNTER_BARRAGE = 55, HUNTER_CANNON = 56, ROGUE_CANNON = 57, MINE_UNDERWATER = 58, ORBITAL_CANNON = 59, BOMB_STANDARD_WIDE = 60, EXPLOSIVEAMMO_SHOTGUN = 61, OPPRESSOR2_CANNON = 62, MORTAR_KINETIC = 63, VEHICLEMINE_KINETIC = 64, VEHICLEMINE_EMP = 65, VEHICLEMINE_SPIKE = 66, VEHICLEMINE_SLICK = 67, VEHICLEMINE_TAR = 68, SCRIPT_DRONE = 69, RAYGUN = 70, BURIEDMINE = 71, SCRIPT_MISSILE = 72, RCTANK_ROCKET = 73, BOMB_WATER = 74, BOMB_WATER_SECONDARY = 75, MINE_CNCSPIKE = 76, BZGAS_MK2 = 77, FLASHGRENADE = 78, STUNGRENADE = 79, CNC_KINETICRAM = 80, SCRIPT_MISSILE_LARGE = 81, SUBMARINE_BIG = 82, EMPLAUNCHER_EMP = 83 }; ``
Parameters
| Name | Type |
|---|---|
| x | float |