EnableClownBloodVfx — FiveM Natives
0xD821490579791273 · GRAPHICS · all
If true, this native will create purple explosions upon projectile impact, add comic-like PTFX when firing a weapon, create a sound on bullet impact and have its own "blood effect". If the PTFX asset "scr_rcbarry2" is not requested using (RequestNamedPtfxAsset) then this native will not work as intended. Excerpt from fm_content_drug_lab_work.c: `` STREAMING::REQUEST_NAMED_PTFX_ASSET("scr_rcbarry2"); if (STREAMING::HAS_NAMED_PTFX_ASSET_LOADED("scr_rcbarry2")) { GRAPHICS::ENABLE_CLOWN_BLOOD_VFX(true); AUDIO::START_AUDIO_SCENE("DLC_CM2022_DRUG_TRIP_SPRINKLERS_SCENE"); func_720(26); } ``
Parameters
| Name | Type | Description |
|---|---|---|
| toggle | BOOL | Whether to toggle the clown VFX on or off. |
Returns
void