AddBlipForArea — FiveM Natives
0xCE5D0E5E315DB238 · HUD · all
Adds a rectangular blip for the specified coordinates/area. It is recommended to use SET_BLIP_ROTATION and SET_BLIP_COLOUR to make the blip not rotate along with the camera. By default, the blip will show as a regular blip with the specified color/sprite if it is outside of the minimap view. Example image: !minimap !big map (Native name is likely to actually be ADD_BLIP_FOR_AREA, but due to the usual reasons this can't be confirmed)
Parameters
| Name | Type | Description |
|---|---|---|
| x | float | The X coordinate of the center of the blip. |
| y | float | The Y coordinate of the center of the blip. |
| z | float | The Z coordinate of the center of the blip. |
| width | float | The width of the blip. |
| height | float | The height of the blip. |
Returns
Blip