SetPedCombatAbility — FiveM Natives
0xC7622C0D36B2FDA8 · PED · all
`` 100 would equal attack less then 50ish would mean run away Only the values 0, 1 and 2 occur in the decompiled scripts. Most likely refers directly to the values also described in combatbehaviour.meta: 0: CA_Poor 1: CA_Average 2: CA_Professional Tested this and got the same results as the first explanation here. Could not find any difference between 0, 1 and 2. ``
Parameters
| Name | Type |
|---|---|
| ped | Ped |
| p1 | int |
Returns
void