GetDlcWeaponComponentData — FiveM Natives
0x6CF598A2957C2BF8 · FILES · all
`` p0 seems to be the weapon index p1 seems to be the weapon component index struct DlcComponentData{ int attachBone; int padding1; int bActiveByDefault; int padding2; int unk; int padding3; int componentHash; int padding4; int unk2; int padding5; int componentCost; int padding6; char nameLabel[64]; char descLabel[64]; }; ``
Parameters
| Name | Type |
|---|---|
| dlcWeaponIndex | int |
| dlcWeapCompIndex | int |
| ComponentDataPtr | int* |
Returns
BOOL