AddBlipForEntity — FiveM Natives
0x5CDE92C702A8FCE7 · HUD · all
Create a blip that by default is red (enemy), you can use SET_BLIP_AS_FRIENDLY to make it blue (friend).\ Can be used for objects, vehicles and peds. Example of enemy: !enemy Example of friend: !friend
Parameters
| Name | Type | Description |
|---|---|---|
| entity | Entity | The entity handle to create the blip. |
Returns
Blip