SetStateOfRayfireMapObject — FiveM Natives
0x5C29F698D404C5E1 · OBJECT · all
`` Defines the state of a destructible object. Use the GET_RAYFIRE_MAP_OBJECT native to find an object's handle with its name / coords. State 2 == object just spawned State 4 == Beginning of the animation State 6 == Start animation State 9 == End of the animation ``
Parameters
| Name | Type |
|---|---|
| object | Object |
| state | int |
Returns
void