AddStateBagChangeHandler — FiveM Natives
0x5BA35AAF · CFX · shared
Adds a handler for changes to a state bag. The function called expects to match the following signature: ``ts function StateBagChangeHandler(bagName: string, key: string, value: any, reserved: number, replicated: boolean); ` bagName: The internal bag ID for the state bag which changed. This is usually player:Source, entity:NetID or localEntity:Handle`. key: The changed key. value: The new value stored at key. The old value is still stored in the state bag at the time this callback executes. reserved: Currently unused. * replicated: Whether the set is meant to be replicated. At this time, the change handler can't opt to reject changes. If bagName refers to an entity, use GET_ENTITY_FROM_STATE_BAG_NAME to get the entity handle If bagName refers to a player, use GET_PLAYER_FROM_STATE_BAG_NAME to get the player handle
Parameters
| Name | Type | Description |
|---|---|---|
| keyFilter | char* | The key to check for, or null for no filter. |
| bagFilter | char* | The bag ID to check for such as `entity:65535`, or null for no filter. |
| handler | func | The handler function. |
Returns
int