GetWeaponClipSize — FiveM Natives
0x583BE370B1EC6EB4 · WEAPON · all
`` // Returns the size of the default weapon component clip. Use it like this: char cClipSize[32]; Hash cur; if (WEAPON::GET_CURRENT_PED_WEAPON(playerPed, &cur, 1)) { if (WEAPON::IS_WEAPON_VALID(cur)) { int iClipSize = WEAPON::GET_WEAPON_CLIP_SIZE(cur); sprintf_s(cClipSize, "ClipSize: %.d", iClipSize); vDrawString(cClipSize, 0.5f, 0.5f); } } ``
Parameters
| Name | Type |
|---|---|
| weaponHash | Hash |
Returns
int