SetEntityLoadCollisionFlag — FiveM Natives
0x0DC7CABAB1E9B67E · ENTITY · all
Loads collision grid for an entity spawned outside of a player's loaded area. This allows peds to execute tasks rather than sit dormant because of a lack of a physics grid. Certainly not the main usage of this native but when set to true for a Vehicle, it will prevent the vehicle to explode if it is spawned far away from the player. `` NativeDB Added Parameter 3: Any p2 ``
Parameters
| Name | Type |
|---|---|
| entity | Entity |
| toggle | BOOL |
Returns
void